All posts

Tag

What's New

Fresh features, releases, and changelog updates. New tools, SDK versions, and improvements as they ship, so you always know what BugSplat can do today that it couldn't yesterday.

What's New ·

A Short 2024 Recap

With almost all of 2025 out in front of us, we wanted to make sure that you saw all of the great progress and useful features that got pushed live in 2024! Last year was a year of big strides forward, meaningful conversations with our community, and exciting updates to

Joey Plunkett Joey Plunkett · 2 min read
What's New ·

Crash Reporting for Unreal Engine

Are you looking to get better insight into crashes and errors in your Unreal Engine project? Look no further than crash reporting from BugSplat. Our powerful toolset helps you quickly identify and fix game crashes, allowing you to focus on creating the best possible gaming experience for your users.

Joey Plunkett Joey Plunkett · 6 min read
What's New ·

Introducing Dark Mode

BugSplat now supports Dark Mode! Choose between Dark Mode, Light Mode, or Match System Settings for a more comfortable debugging experience. Your theme preference will be saved across sessions. Learn how to switch modes and optimize your workflow with this new feature.

Joey Plunkett Joey Plunkett · 1 min read
What's New ·

Introducing Custom Attributes

BugSplat's new Custom Attributes feature lets developers add any number of custom data points to crash reports. Fully searchable and filterable, this enhancement offers deep integration and customization for your projects, helping you gain valuable insights and improve application performance.

Joey Plunkett Joey Plunkett · 2 min read
What's New ·

A Look Back at 2023

As we've turned the final pages of 2023 and now set our sights on 2024, it felt like an appropriate moment to pause, reflect, and shine a light on the steps we've made over the past year at BugSplat. There are a couple of compelling reasons

Joey Plunkett Joey Plunkett · 3 min read